Clown - Decreased Whirlwind ability cooldown from 50 sec to 45 sec - Value changed after the Beta Test results.Clown - Decreased Clown speed during Whirlwind ability from 700 to 600 - Change added after the Beta Test results.Clown - Clown can now jump during the Whirlwind ability.Possum - Changed Bag of Explosives perk: now “Decreases Sticky Bomb cooldown by 1 second” activates only if it hits a Survivor.Possum - Decreased Grenade cooldown from 10 sec to 8 sec.Possum - Possum can now see its own clone through walls.Maddy - Changed effect of Eternal Love perk from 10% to 7%.Maddy - Increased Maddy's Katana teleportation range from 25m to 30m.Sheet-man - Changed effect of Gas Chamber perk from 20% to 15%.Sheet-man - Increased Hook ability cooldown from 7 sec to 10 sec - Value changed after the Beta Test results.Igor - Changed effect of Extra Explosive perk from 20% to 15%.Impostor - Changed effect of Prop Menace perk from 17% to 25%.Impostor - Changed effect of Anywhere and Everywhere perk from 10% to 15%.Granny - Changed effect of Poisoned Edge perk from 5 sec to 4 sec.Banshee - Changed effect of Ghost Terror perk from 10% to 15%.Killers - Changed Mental Pressure perk from “Survivors don’t get a repair speed bonus when repairing together” to “Slows repair progression by 14% for each survivor when they repair together” - Value changed after the Beta Test results.Killers - The red effect of the stun immunity is now visible to the Killer in the first-person view too.Killers - Killers now close the Sewer Manhole in 16 sec instead of 35 sec.Killers - Increased Killer Hunt 2 speed from 570 to 575.Killers - Increased Killer Hunt 1 speed from 540 to 545 - Value changed after the Beta Test results.Killers - Increased Killer Carry speed from 384 to 400.Killers - Increased Killer Base speed from 480 to 490.Gameplay - Changed speed of the game, buffs and nerfs for different characters, and perk changes - see the full list below!.Gameplay - Added a dynamic stun system that reduces the stun time with each successive stun and resets every 15 seconds.Sewer Manhole - Now produces a constant sound when it’s open.Thank you for your continued support, and have fun! Here is each Killer in Propnightand their basic info to understand how they play and also how to play against them.Attention all Propnight players! We're excited to announce the release of the latest update, Patch 5.5.0, which has been developed in collaboration with our volunteers and based on your valuable feedback and suggestions on Discord after the last week’s Beta Test. In total, there are five Killers to choose from in Propnight with the exception of the last Killer, the Keymaster, who was deleted and was only available in the beta version of the game. This ability can stack, with level three being the maximum. Hunt can be leveled up for each eight-second interval of chasing a survivor. Hunt: Increases movement speed when continuously chasing a survivor for eight seconds.Each Killer is also equipped with its own unique abilities, except for the Hunt ability that every Killer has. Each Killer deals 30 damage with their basic attack. Why Does Picking Different Killers Make A Difference?Įach Killer character in Propnight has their similarities and differences. Meanwhile, the player that takes the role of the Killer must catch and eliminate the survivors (with the help of the Hypnochairs) or wait until the timer runs out in order to win and defeat the survivors. The entire premise of the game revolves around four survivors that must make their way across the map and repair various Propmachines that will open an exit door in order to successfully escape the killer. Propnight is a fantastic 4 vs 1 multiplayer game that is the perfect mix of both party games with friends and classic horror survival. Any horror fans that have been itching for a fun game to play with friends should look no further than Propnight.
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